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Hi I'm Maddie 

About

With an appetite for knowledge and understanding, I love learning, researching, and empathizing with users' experiences. With excellent pipeline and workflow management, I'm able to help teams navigate ambiguity, organize, and improve interdisciplinary communications. Dedicated and confident in my craft, I have experience in technical art, graphic design, and UI/UX development. I am passionate about research with the goal of providing users with a unique and intuitive experience across multiple platforms and media.

Video games hold a special place in my heart, the stories and experiences are my passion. I find myself fascinated by what draws players to them. Even in my free time, I pressure creative and intellectually challenging experiences. I love games that test my problem-solving skills and immerse me in their beautiful worlds.

Skills

  • Photoshop

  • After Effects

  • Illustrator

  • Figma

  • Unreal Engine

  • UMG

  • Blueprints

  • Animation​

  • Mockup creation​

  • Prototype development

  • Graphic Design

  • ​Layouts

  • Mind Mapping

  • User Research

  • Data Analyses

  • Design Research

Work experience

Lunacy Games, Bellevue, WA                                                                                  Feb 24 – Mar 24

UI Artist.

  • Developed UI style consistency and pipeline.

  • Created and implemented art assets in Unreal Engine 5.

  • Collaborated with engineers and technical artists to ensure UI integrity.

Octopus Panic Games, Bellevue, WA                                                                       May 23 – July 23

UI/UX Intern.

  • Assisted designers and engineers in developing an ideal user experience for in-game tools.

  • Created, implemented, and animated art assets in Unreal Engine 5.

  • Expanded technical skills and knowledge using Unreal engine UMG and blueprint system.

DigiPen Institute of Technology, Redmond, WA

UI/UX TA for Junior game projects                                                                    August 22 – April 23

  • Collaborated with instructors in review projects, providing feedback and advising on problem-solving.

  • Reviewed Game builds and provided teams with feedback and guidance.

  • Hosted breakout sessions educating students on UI/UX, creative pipeline, and development strategies.

  • Cultivated interest and education on UI in game development.

DigiPen Institute of Technology, Redmond, WA
TA for CG225 “Intro to computer graphics”                                                 August 22 – December 22

  • Aided students in navigating the 3D process and technical challenges.

  • Facilitated and supervised exams.

  • Supported and assisted professors during class times. 

Education

DigiPen Institute of Technology, Redmond, WA
Bachelor of Fine Arts in Digital Art and Animation, 04/2023

  • Specialization - Technical Art, UI/UX, Visual Effects, and Design

  • Dean's list 2022 - 2023 GPA 4.0


University Whitewater Wisconsin, Whitewater, WI
Bachelor of Arts, Media Arts and Game Design, 12/2018

  • Awarded MAGD Expo First Place: Art 2017

  • Awarded MAGD Expo First Place: Art 2018

  • Dean's List 2016 - 2018

  • Minor in Communications alongside MAGD degree plan

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