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Madeline Vokovitch

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Jubal Online Games Project

For this project, I used a combination of UI art and UX design to create assets in Photoshop, Illustrator, and Figma. 

Character cards created with icons in Figma. A combination of information needed to be comunicated on these cards including rank, rarity, profession, loyalty, HP and positive or negitive effects. All of these factors can affect the outcome and % of rewards from assigned missions.  

Profession category icons. Each profession has its main icon to represent it, with sub-icons to represent each profession within that category.  

There was a wide variety of resources and materials that went through iterations. Some materials have refined and unrefined variations. 

Sketch gallery

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