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HUD_Mockup1_edited_edited.jpg

Lunacy Games project

UI Artwork for the survival RPG set in the post-apocalyptic American West with Lunacy Games.

For this project, I was tasked with creating UI art assets in accordance with style preferences. This includes Menus, Icons, and HUD design which I then implemented and animated in Unreal Engine 5. I also collaborated with engineers and developers to ensure UI integrity and consistency.

Main menu in unreal

Mockups

Concepts and icons

Concepts for HUD, including

  • HP

  • stamina

  • day-night cycle nest 

  • inventory hot bar

  • Quick select radial menu. 

The sun and moon icons were created for the day-night cycle and later re-designed due to a style shift.  

 

The phases of the moon were created using the final design. 

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