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Madeline Vokovitch

HUD_Mockup1_edited_edited.jpg

Lunacy Games project

UI work for the survival RPG set in the post-apocalyptic American West with Lunacy Games.

Main menu in unreal

Mockups using in-game images

Concepts and icons

Concepts for HUD, including

  • HP

  • stamina

  • day-night cycle nest 

  • inventory hot bar

  • Quick select radial menu. 

The sun and moon icons were created for the day-night cycle and later re-designed due to a style shift.  

 

The passes of the moon were created using the final design. 

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